
With the Nintendo Digital Event set to reveal an ample amount of new content the day following the new fighter's arrival (Jat 9 am PST, to be exact), it's likely that gamers can expect even more Smash-related news in the very near future. It's also possible that the long-awaited MiiVerse stage and Tournament Mode could be hitting Super Smash Bros. Attire based on Animal Crossing's loveable, guitar-strumming canine KK Slider is also en route, but its release date and price is still TBD. These will include the previously announced Splatoon costumes, which will run $0.75USD for each platform-specific option, but can be obtained across both systems for $1.15USD. Not content with the new character DLC alone, Nintendo also confirmed plans to launch additional Mii Fighter costumes. This pricing scheme is identical to that of Mewtwo, so there really aren't any surprises to be found with this news. The veteran will run players $3.99USD to purchase him exclusively on either the Nintendo 3DS OR Wii U, but fans that own both are able to spend a special price of $4.99USD to unlock Lucas across both versions of Smash. Now fans are just over a week away from seeing the blonde boy psychic throttle the likes of Mario and Pac-Man. Nintendo, seeing that there was demand for the fighter's return, then decided to make bringing the character back a priority. Brawl to the new Wii U and 3DS entries was a hard pill to swallow. At long last, the Big N has finally started talking specifics about the character's release, stating that players can now mark June 15 on their calendars.Īs many fans will attest, the removal of Lucas in the transition from Super Smash Bros. was that it would happen sometime in June. In the wake of the veteran fighter's reveal during a Nintendo Direct in April, the only concrete fact that fans knew about Lucas' pay-for return to Super Smash Bros. That is, of course, for the previously announced return of the fan-favorite Earthbound character, Lucas. Outside of the recently released Mewtwo as a downloadable add-on, however, fans haven't had too much to go on in regards to what content they can expect. As long as they are balanced then I see no problem.Fighting game fans have had a ton to keep them occupied in recent months, and that rings true for players of Nintendo's all-star crossover Super Smash Bros.

The thing is, what's the alternative? Just never having these characters at all? They were all developed post launch.

There's also the fact that you can buy that in game currency with real money, thus it just becomes buying power again destroying your point entirely. (Especially using LoL as an example.) Grinding for game changing unlocks like that is it's own issue. To the casual player, this argument doesn't stick quite so well.ģ) Sidestepping but since you brought it up available via in game currency is no different to real money to me.
SUPER SMASH BROS 3DS DLC CHARACTERS OFFLINE
Will that option work better for you than the free characters? Maybe so, and then that would give you some kind of advantage but it is still a balanced option and not an outright "pay 2 win".Ģ) If you are dedicated to the game enough to the point where you actually see a problem with not being able to offline practise as or against a character out of fear of losing then you are that deep into the competitive scene that you likely bought the DLC either way. 1) Doesn't matter how "strong" the character is seen, it is generally agreed that balance is something focussed on in Smash and thus the only thing you are missing out on is an option.
